Capstone Project · Steam · 2024

Fast Forward

A fast-paced, vaporwave-inspired movement shooter where style meets speed.

My Role

Producer

Fast Forward was my Bachelor's capstone project at LWIT / Quantum Shrimp Studio — a year-long production where I served as Producer, responsible for keeping a cross-discipline team aligned from pre-production through final delivery on Steam.

I owned the full production pipeline: sprint cadence, backlog, milestone reviews, retrospectives, and inter-discipline coordination. When blockers surfaced, I triaged, escalated, or re-scoped. When scope threatened the timeline, I made the call. The game shipped on Steam in 2024.

  • Owned sprint planning, backlog management, and milestone tracking across a full academic year
  • Coordinated between art, design, and engineering to resolve blockers and protect scope
  • Led retrospectives and adapted process mid-project based on team feedback
Capstone Year-Long Producer Student Project

Gallery

Screenshots

Fast Forward screenshot 1
Fast Forward screenshot 2
Fast Forward screenshot 3
Fast Forward screenshot 4
Fast Forward screenshot 5

Video

Game Teaser

Process

Tools in Action

Jira sprint backlog for Fast Forward
Confluence documentation for Fast Forward

Sprint planning in Jira · Documentation in Confluence

View on Steam → View GDD Watch Review